Start and End Situations

Open Drawing

Start situation:

End situation:

Deck 6200 Above Base

Start situation:

End situation:

Deck 3500 Above Base

Start situation:

End situation:

Longitudinal Section 6600 off CL

Start situation:

End situation:

Deck 6200 Above Base – Part 2

Start situation:

End situation:

Frame 28

Start situation:

End situation:

Longitudinal Section 3960 off CL

Start situation:

End situation:

Frame 29

Start situation:

End situation:

Frame 29 – Part 2

Start situation:

End situation:

Frame 29 – Part 3 Horizontal / Vertical Dimensions

Start situation:

End situation:

Frame 29 – Part 3 Profile Dimensions

Start situation:

End situation:

Longitudinal Section 3960 off CL – Part 2

Start situation:

End situation:

Deck 6200 Above Base – Part 3

Start situation:

End situation:

Frame 23

Start situation:

End situation:

Frame 24

Start situation:

End situation:

Frame 25

Start situation:

End situation:

Frame 26

Start situation:

End situation:

Frame 27

Start situation:

End situation:

Frame 28 – Part 2

Start situation:

End situation:

Frame 30

Start situation:

End situation:

Longitudinal Section 4620 off CL

Start situation:

End situation:

Longitudinal Section 5280 off CL

End situation:

Longitudinal Section 5940 off CL

End situation:

Frame 23 – Part 2

Start situation:

End situation:

Frame 24-30

End situation:

End situation:

End situation:

End situation:

End situation:

Deck 6200 Above Base – Part 4

Start situation:

End situation:

Deck 3500 Above Base – Part 2

Start situation:

End situation:

Sheet Drawing

End situation:

Create and Import Hidden Lines Drawing

End situation:

Modifications on Sheet Drawings

Start situation:

End situation:

Create Iceframes

End situation:

End situation:

End situation:

End situation:

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End situation:

Frame 30 – Part 2

Start situation:

End situation:

Sheet Drawing – Part 2

End situation:

Longitudinal Slanted Plate and Knuckles

Start situation:

End situation:

End situation:

End situation:

End situation:

Frame 28 – Part 3

Start situation:

End situation:

Create Shell Frame

End situation:

Create Pillars

Start situation:

End situation:

Hull Library

End situation:

Deck 6200 Above Base – Part 5

End situation: