Trim/stretch with plane

Trim/stretch with plane button

You can use this command to either shorten or lengthen a primitive, depending on how you position the trim/stretch plane relative to the target primitive.

Prerequisites

Do the following:

  1. Select Component Modeller tab > Edit group > Trim/stretch with plane > X-axis, Y-axis, Z-axis, or Define plane normal.

  2. Select the target primitive and press Enter.

  3. Define the plane origin so that the plane can either trim or stretch the primitive, and also define the plane normal if needed. Press Enter to complete the plane definition and cut/stretch the primitive.

  4. You can trim/stretch other primitives with the same plane by selecting another primitive and pressing Enter.

  5. Press Enter or Esc to exit the tool.