ISANIMATION

Syntax

int_val = ISANIMATION( );

Return Values

Success:
int 1 The symbol is being drawn repeatedly as fast as possible, so that long operations (for example hatch or area clear) should be avoided.
int 0 A static drawing operation.

Description

This function is used in symbols to find out at run time whether animation is on or off.

The user may want to code two versions from the symbol: a fast one to be used when animation is on and a slower but more complete version when animation is terminated.

This function may be implemented as an external function in the future.