Configuring project properties

You can configure project properties in System Management > Projects > Properties > Settings. In distributed projects, the general project data (Hull project general) needs to be checked out when making changes to the Object Number or Reversed Frame settings.

Object Number

The object number is used as a unique identification of the project. The default object number is 1000.

Here you can change the object number of the project. A maximum of four digits can be used in the object number.

The object number is often used in production data to make a distinction between production and engineering data. It can be used for location and file names of coded parts, and it can be included in the headers and/or footers of various reports.

Models Directory

Define the location of the models directory.

By default the models directory is mod2d, located in the norms directory %ncgnorms%. This is also the recommended directory for storing models.

The table below sets out the actions that the system performs with different Models Directory settings when a new project is created.

Models Directory setting

Action(s)

Absolute (any) directory

If the directory does not exist, a mod2d directory that is located in the norms directory will be copied to this location.

If the mod2d directory does not exist here, the standard models directory will be copied.

Directory in the norms directory

If a mod2d directory exists in the selected norms directory, it will become the models directory.

If the mod2d directory does not exist here, the standard models directory will be copied.

Directory under the project

If a mod2d directory exists in the selected norms directory, it will become the models directory.

If the mod2d directory does not exist here, the standard models directory will be copied.

The new models directory will be set up by the system as "clean" as possible, meaning that the models directory will not contain hole models. However, if the models directory was set up as an absolute directory and the directory existed before the project was created, it will not be cleaned up.

Reversed Frame

Define the reversed frame. The reversed frame is a virtual frame that can be used as a reference point to indicate the direction of the construction (just as the center line).

For example, when a plate is created in frame view, the thickness direction can be specified as being "towards reversed frame", or the opposite direction "from reversed frame".

Note: Changing the reversed frame should be used with caution because it will affect all present construction.