Trim/stretch with plane

Trim/stretch with plane button

You can either shorten or lengthen a primitive by positioning the trim/stretch plane relative to the target primitive.

Prerequisites

Do the following:

  1. Select Component Modeller tab > Edit group > Trim/stretch with plane > X-axis, Y-axis, Z-axis, or Define plane normal.

  2. Select the target primitive and press Enter.

  3. Define the plane origin so that the plane can either trim or stretch the primitive, and also define the plane normal if needed.

  4. Press Enter to complete the plane definition and trim or stretch the primitive.

  5. Select another primitive to be trimmed or stretched with the same plane, or press Esc to exit the tool.